11-4

11-4

Thursday, April 17, 2008

Newton's 1st Law ( Experiment 3)


Post Experiment III here. Please remember to answer the questions that are given in bullet number of five of the lab packet. You must also discuss what you learned? What went wrong? What you would change? What are the practical applications for the topics covered for this lab?

Tuesday, April 15, 2008

GOVERNMENTS OF THE WORLD



GREETINGS STUDENTS
As you know, and as we are beginning to review in history, there are MANY forms of government that exist in the word. The professed 'democracy" of the U.S.S is only one of many very popular and longstanding forms that people around the globe are governed under. As part of our Utopian Debate, we will examine some of the various forms of government by example of the definitions give below. After choosing what form of government you feel would be best for your society, please make a written statement of WHAT (type of Gov't) and WHY. You will be required to respond to at least 4 comments of your classmates as well. Be informed! Have fun!
NOTE: there are MANY governments listed below. if you need clarification (or different definitions) on ANY that may catch your interest, feel free to do more research. We decided that it would be best to give you all of these (and the definitions still dont cover everything) instead of simply summarizing the popular forms of today. After all, if the world was perfect, there would be no need for the creation of another one.

ENJOY !!!


Anarchy (chaos)
No organized government at all. Some SI:<1 style="font-weight: bold;">Dictatorship, or more often through conquest by a neighbouring state, government, or military power.
Anarchy (self-rule) Rule by individual responsibility, creativity, and input. A sort of meta-socialism/meta-democracy. This type of government requires advanced emotional and spiritual development, usually a society of superiors. Such government types can be very long-lived.
Aristocracy Rule by a hereditary elite. A sort of minor monarchy. Many of the great Houses during the later Federation to Empires age were Aristocracies, and such government remains in isolated fiefdoms scattered throughout the galaxy even today. Almost always there will be a House AI behind the scenes, as a sort of tutelary, oracular or even manipulative power (depending on the personality of the AI). Provided they are not subverted by higher toposophic AIs, aristocracies area very stable and long-lived government type, if tending towards oppressive caste structures.
Charismacracy Rule by animal magnetism, sometimes reinforced with erotic presence and/or empath abilities. Note that this is very different to Meritocracy, which is more intellectual. Many of the old Genetekker biospheres, and many Erotogini and Communion worlds, are of this sort. Often only lasts as long as the single charismatic ruler or clade-clone succession.
Company-Owned World A planet, moon or asteroid controlled by a company or corporation and run for profit. This system was quite common during the early to middle first Federation period, and can still be found throughout many sparsely settled libertarian capitalist (either NoCoZo or independent) dominated regions in the outer volumes where there is little government or policing regulation. This type of government is very rarely long-lived. Almost always, with increasing colonization, the world or planetoid will declare independence and seize the company's assets. Alternatively, the world or planetoid and its resources will be claimed by a passing ISO or transapient power. See also Syndicracy.
Confederacy A number of smaller areas banded together under one loose government. During the Interplanetary Age there were a number of orbital alliances and belter polities of this sort. Today a number of polities in the hinteregions and outer volumes, are good examples of confederations.
Democracy / Republic A government run by elected representatives. Many of the Industrial Age, Information Age, early Interplanetary Age, and First Federation era governments were of this sort. The rule by hyperturings make true democracies no longer competitive in the modern galaxy. Nevertheless there are a great many successful and long-lived democratic systems under hyperturing guidance. Democracies are more common in some nearbaseline polities away from the big capitals and power centers. In the middle regions, the Puppis Democracy and New Daffy Panoparchy are examples of empires that favor this option.
Dictatorship Absolute rule by one leader. This is a common, sometimes brutal, more rarely benevolent, and always short lived phenomenon among middle tech and luddite lower level high tech polities and societies where higher level transapient influence is weak. Femtotheocracy Government by religious leadership or priesthood, usually in the service of a high level transapient or minor archailect. The actual form the government takes can be astonishingly diverse. One of the most common government types in the galaxy today.
Meritocracy
Rule by merit or natural abilities - not in the same sense as charismacracy. e.g. most of the great scientific Institutes are Meritocracies.
Monarchy
Rule by a king or a queen, usually of one family or dynasty or aristocratic clan or House that manages to acquire an empire. Monarchy and Feudalism was a common and very stable system of government in medieval and iron age Old Earth, and later attained a brief revival through the aristocracies of some of the larger post-megacorp hereditary Houses. There are however an abundance of petty egomaniacs and eccentrics who have set up their own hereditary principalities, kingdoms etc, on minor biospheres throughout the galaxy. Most of these are harmless, even benign; a few are oppressive. Few of these regimes last more than a century or two, although very isolated monarchies have been known to be quite enduring. More successful is when a ruling AI empowers a biont sovereign, who thus becomes, in the archaic phrase, the representative of God on Earth.
Nanarchy
Nanarchies are societies controlled by nanotechnological systems not of the same kind as the normal inhabitants. Usually the result of deliberate planning to ensure security or an accident. The nanosystems enforce certain policies, preventing attempts to overthrow them or change their programming outside the allowed channels. Reasonably common.
Panocracy
Rulership by the Collective or Totality. Can be benevolent as in Metasoft, where individuals retain autonomy of will, or more devouring, as in some hegemonizing swarms, where existence is only for the sake of the Collective
Plutocracy
A government run by those with the most wealth - a popular government in the early Interplanetary Age Earth, the later First Federation period, and remains popular in some of the more backward worlds of the Non Coercive Zone. But unless the ruling class has the backing of the local hyperturings they are easily undermined
Socialist State
A popular but often impractical system in which the state owns and controls most activities for the equal good of all people. Many Utopia Sphere worlds are of this sort. Without the leadership of benign AI, this sort of regime frequently deteriorates into totalitarianism is overthrown by a different system
Stochocracy
Form of government very popular in medium-tech clades and polities that are of a decidedly libertine bent. In a stochocracy, the number of government positions is kept to an absolute bare minimum needed to ensure that all the necessary functions of government are fulfilled without anyone being overworked
more
Stratocracy
Rule by a nation's military leaders, or the military leaders of a clan or clade. In the aftermath of the Version Wars a number of military commanders, isolated from the main government in relativistic fleets, set up this kind of government in many of the worlds of the outer volumes. Generally these regimes are short-lived.
Syndicracy
Rule by an organization of the most powerful corporations on the planet. This was very common during the First Federation era. Syndicracies are fragile, depending on the alliances between the megacorps in question. Few last longer than a century. See also Company World.
Theocracy
Government by religious leadership or priesthood. A common phenomenon among medieval/iron age states, less common in the industrial age, almost non-existent in the Information Age (the internet savvy Islamic cultures on mid/late 21st century Earth being a rare exception) Theocracy began to flourish again among the mushrooming of utopian and eccentric factions in the Interplanetary Age. The Interstellar era saw some local theocratic biosphere-states. The Stella Umma was the only Theocratic Empire to really make it big during post-Federation time. Theocracies are very common today, but almost all the successful ones are Femtocracies. Non-AI theocracies are common and quite long-lived but, like monarchies, only survive as isolated polities

Monday, April 14, 2008

Utopian Society (Energy)


The cost of oil is causing car manufacutures, politicians, and consumers to think about alternative methods to power their cars and homes. Research alternative methods of energy such as solar power, water, wind, vegetable products. Discuss the pros and cons to each of the types of energy listed above. After researching all of the energy sources what type of energy would you choose for your utopian society and why?

Thursday, April 10, 2008

Utopian Society (Architecture) Guana


The Island of Guana was part of the Quaker Experiment. Discuss the pros and cons of an Island such as Guana. What are your opinions on the use of slaves to develop the land? How do economics play a part in being able to visit, live, or work on the island? Should you be able to buy utopia?
For this thread you must respond to no less than five of your cohort members. Your responses need to include supporting details for your opinion.

Wednesday, April 9, 2008

Force to Move Objects from Rest (Newton's 2nd Law)


Now let’s determine how the force required to start moving a stationary object compares to the force to keep an object moving. Our problem statement is this:” Is the force required to move an object from rest different from the force required to keep an object moving?”

Friday, April 4, 2008

Utopian Society (Architecture)


How would you design your cities? How would the houses be arranged? How would businesses be arranged? Would the design of your city incorporate natural resources (lakes, rivers, mountaing)? Explain the design of your city?

Objects At Rest Experiment 1


The problem statement for this experiment is this: Do objects at rest really remain at rest unless acted upon by external forces?Post your result in the lab report format including the Objective, Hypothesis, Materials Used, Procedure, Data, Picture, and conclusion.